It is also known as interactive voting system, audience response
system, student response system or interactive learning response system. It is a system
through which group participation is promoted during brainstorming session, classroom
teaching, debate, quiz or any other discussion. This system consists of one main handset,
set of other wireless handsets, one receiver (which uses radio frequency technology)
and response software.
In an interactive classroom environment, teacher carries the main handset and each student
has a personal compact wireless handset. The teacher asks a question from the class and then
the class replies back through there personal handsets. The response software catches the
students' response through the receiver and then generates a report in the form of table,
graph, pie chart etc. These reports can be displayed on an interactive whiteboard, plasma screen,
LCD screen or on any projection surface. The teacher can control the way, the report should be
displayed through his handset (i.e. the main handset). This system is generally used in schools
and colleges for quizzes, exams, tests etc and works well with interactive whiteboards of the
same brand.